Hoard Studios
We make plugins that turn Unreal Engine into a planning tool for real buildings: factories, warehouses and the routes that people and vehicles take through them. Built in C++, designed so anyone can use them in a few clicks.
One plugin so far, built to be complete before it is anything else.
Plan factory and warehouse layouts inside Unreal Engine. Place and move equipment with clearance zones, measure the building, mark floor zones, check forklift and pedestrian routes, cut the building open, add notes, then save the plan and export it to spreadsheets and CAD.
Hoard Studios is the independent studio of Laurence Levers, an Unreal Engine developer who builds large-scale digital twins of real places, from a whole city down to a single hall.
That work comes down to the same few questions every time: will it fit, can people and vehicles get round it, and can we show it to someone who has never opened Unreal? The Factory Planner is the toolkit for answering them.
Questions about a plugin, a bug to report, or an idea for what it should do next? Email is the quickest way to reach us.