Unreal Engine plugin
Plan factory and warehouse layouts inside Unreal Engine. Lay out the floor, check that everything fits and that forklifts and people can get round it, then hand over a plan as spreadsheets and a CAD drawing.
Nine tools on one toolbar, sharing one selection, one undo history and one save. Hints in the corner of the screen always say what to click next.
Drag and drop equipment from an inventory, or press on any object and drag it. Objects already in your level join the plan the moment you move them.
Every machine gets front, back, side and overhead clearance. Zones turn red when something is inside them, and every clash is listed.
Straight lines, paths through many points and floor areas, snapped to the surfaces you click, in metres or feet.
Mark production, storage, walkways and offices. Keep-clear zones flag anything standing in them. Import zones from a CSV or DXF drawing.
Check forklift, AGV and pedestrian routes for length, travel time, the narrowest gap and tight turns. Routes recheck themselves as the layout changes.
Cut the building open from above or the side, hiding or ghosting what is in the way, down to slicing meshes pixel by pixel.
Pin notes to machines and areas. They follow the object, collapse out of the way, and go out with the export.
Every change in every tool can be undone. Plans save to named slots with a browser, and autosave keeps a backup.
One click writes a CSV per tool, a plain-text summary and a DXF of the floor zones, in metres from your chosen origin.
Use it as it comes, or make it part of your own project. Nothing is locked behind a game mode or a controller you would have to adopt.
Read the docs, or email us. Every message is answered by the developer.